Our game 2 World war goes, my pain is always subject to cliche. I started with a sentence cliche this time. Sir, we check a piece of German Kens marksman. We kill the man, move the injured, protect him, blow up a lot, bring an item, etc … tasks that are not naturally present in the artificial. Of course, they need to be designed and made. For example, a wounded man, go somewhere else after you move the tank, bump, where the person behind the invention, such as the following chain of events takes place. Although seemingly easy, such as to make them actually not exactly. First of all, the game system, there is a certain difficulty. Will need to choose one of four difficulty levels. According to its own particular rules of each level is solid. Artificial intelligence is rising, falling breath-holding period, increasing the damage of weapons, etc. … include such details. My advice if you say you play a single first play at the level of difficulty. Because the enjoyment of the game will not come, I say definitely start to level of difficulty Cadet. Looked more would you like to sweat blood, you can skip the others.
Operating System: Windows 98/ME/2000/XP
Processor: 1GHz or equivalent
RAM: 256 MB
HDD: 4 GB
Video Card: NVIDIA GeForce 4 TI 32 MB +